This Learning Games Design Framework article is the first of the The Art of Learning Games Design series. Researchers and scholars agreed that learning games design framework can serve as an effective mechanism to define and share learning game design knowledge. A variety of learning games design frameworks were proposed, such as educational games (EG) design framework (Ibrahim & Jaafar, 2009), I’s framework (Annetta, 2010), RETAIN model (Gunter, Kenny, & Vick, 2008), extended MDA framework (Aleven, Myers, Easterday, & Ogan, 2010), and flow framework (Kiili et al., 2012). The current article will examine two learning game design frameworks including extended…Continue readingThe Art of Learning Games Design – Learning Games Design Framework
Category: Games for Learning
Designing games is an intricate process. The goal is to create aesthetically pleasing and enjoyable games by combining both artistic and functional elements. In the context of learning games design, one of the most challenging tasks is to incorporate learning into game play. In another words, learning game designers need to strike the right balance between play and learning for achieving the intended educational and entertainment purposes. Given the increasing interest in using games for educational purposes and the complex multidisciplinary nature of learning games design, it is crucial to define and share learning game design knowledge. As a result,…Continue readingThe Art of Learning Games Design